Past Workshops

 

Past Workshops

 

Here’s a list of workshops that have been previously offered at VIVO.

For updates about workshops and education events, please subscribe to our Education mailing list, and keep in touch with us via Facebook and Twitter.

If you’d like one of these offered again, contact our Education Coordinator to make a suggestion.

 


Audio Story-crafting & Poetics

Stimulate your sonic imagination and learn to use sound to evoke multi-dimensional storytelling with soundscape researcher & composer Helena Krobath!

This workshop will enable you to make better use of your current sonic palette and enrich your storytelling ability with an expanded awareness of the materiality of sound and ways to work with it.

Intimidated by audio technology? Don’t be! This workshop meets you where you’re at. The focus will be on making meaningful sound using whatever is on hand and your own ears. Through hands-on exercises and experiments with field recorders, you’ll learn how to tune-in dimensions of complex sounds and discuss the meaning of what you hear with others. Because after all, telling a good story through audio involves a lot more than knowing how to turn a dial or flip a switch!

 

 

 

 

Learn how to listen to details and create custom sounds that enhance your specific projects, including movie soundtracks, radio dramas, documentaries, podcasts, ethnographic and environmental studies, and sound art installations.
 

 

 


 

Blackmagic Camera & Colour Correction Basics

Learn how to create beautiful videos with the Blackmagic Cinema Camera and its colour correction software in this comprehensive introduction by cinematographers Felix Oltean and Devan Scott!

 

This workshop covers The Blackmagic Cinema Camera, one of VIVO’s most extraordinary production tools, as well as its free colour correction software, Davinci Resolve. Shooting in uncompressed formats, this highly portable camera and its powerful software form a dynamic duo for independents looking to produce their best work! Learn how to use them through practical demonstrations and hands-on exercises, using footage you shoot and colour correct over two sessions.

 

 

 

 

 

 

 

 

 


Camera, Lights, Sound!

Learn the basics needed to shoot your first videos with the help of artist Alysha Seriani!

Basic technical aspects of camera operation, sound recording, and lighting principles are taught through demonstration and hands-on practical exercises using the Canon Rebel T4i high definition camera and its interchangeable lenses. Learn how to use manual settings to help you get the best shot. Understand exposure, gain, shutter speed, and white balance. Using the Zoom H4n, audio recording procedure and considerations will be introduced. The principals of three-point lighting will also be covered and practiced.

This workshop uses equipment you can rent from VIVO, so it’s a great primer to get you started on your videos! It also benefits participants interested in VIVO’s more intermediary video-making workshops.

 

 

 


Sound Design

Learn how to create richly textured audio elements with composer and sound designer Alexandre Klinke,

 

In this introductory workshop, students will get to create different sound effects for film, video and multimedia as well as creating custom virtual instruments for music production. The course will be based on Ableton Live, a flexible and sophisticated digital audio workstation, and powerful free plugin synthesizers such as Synth1 and TyrellN6. Learn the basics of audio synthesis, sampling and effects.

 

 

Topics covered:

  • Sound design main tools overview: synthesizers, samplers, audio effects. Manipulation of audio files using Live’s “warping” engine.
  • Sound synthesis basic theory and practical examples through specific exercises. Incorporating audio and MIDI effects to virtual instruments.
  • Manipulating sounds with samplers. Sound libraries and field recording.

By the end of the course each student will have created a number of sound effects and synth patches to incorporate into their own personal sound library.

 

 

 


 Intro to Music Production & Ableton Live 

Join producer Alexandre Klinke to expand your music performance and composition methods with this in-depth introduction to the multifaceted software, Ableton Live.

Ableton Live is one of the top music creation and performance platforms available. In this workshop students will be introduced to the fundamentals of audio recording, MIDI sequencing, mixing, and sound synthesis. They will learn how to use the tools in Ableton Live to produce music, experimental sound pieces and create their own synth patches.

 

 

 

 

 


Camera, Lights, Sound!

Gain the confidence to set up a video shoot under the skilled guidance of artist Fran Breden!

Basic technical aspects of camera operation, sound recording, and lighting principles are taught through demonstration and hands-on practical exercises using the Canon Rebel T4i high definition camera and its interchangeable lenses. Learn how to use manual settings to help you get the best shot. Understand exposure, gain, shutter speed, and white balance. Using the Zoom H4n, audio recording procedure and considerations will be introduced. The principals of three-point lighting will also be covered and practiced.

This workshop uses equipment you can rent from VIVO, so it’s a great primer to get you started on your videos! It also benefits participants interested in VIVO’s more intermediary video-making workshops.

 

 

 


Build your own Light-Theremin

Join Moldover–music controller interface designer & visionary–to create your own light-sensing Theremin inside the MakerMobile!

In this electronic construction workshop, Moldover will take you through the steps to build your own Light-Theremin CD case. Even if you’ve never soldered before, this workshop will give you the confidence in two hours. If you do have experience, you’ll learn how to solder better, and walk away with a fun and unique instrument, plus a copy of Moldover’s album.

 

 

Bonus! This workshop takes place in the MakerMobile, a Vancouver original. MakerMobile is a unique multifunctional mobile makerspace, laboratory, workshop and classroom, making hands-on learning opportunities for people of all ages and from all walks of life. It empowers people to create with technology rather than simply consume it!

 

 


Intro to Final Cut Pro X

Kick-start your video editing skills with award winning media artist Flick Harrison!

Learn how to edit video, including importing, adding effects and titles, organizing your files, and outputting to DVD, web, or master files on the once-and-future king of editing software. Stop paying for Adobe subscriptions and get back on the FCP bus!

Final Cut Pro X has finally overcome the clunky launch and now it does pretty much everything an editor needs it to do.

 

 


Intro to Adobe Premiere

Kick-start your video editing skills with award winning media artist Flick Harrison.

Adobe Premiere is a powerful and flexible video editing system that integrates with Photoshop, After Effects and other Adobe Creative Suite software. This workshop will teach you how to ingest, edit and output video in a variety of formats, keep your projects organized and understand the big selection of tools for cutting, tweaking, manipulating and playing with your video. Working on VIVO’s Apple systems or bring your own laptop, plus bring footage and a device to capture it if you’d like to work with your own footage.

 

 


Intro to Arduino

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This course is a 3-hour introduction to the technology: What it is, how it works, and what you can do with it. By the end of the class, you will know the basics of how to use your Arduino so you can apply your knowledge to more advanced projects. This class is designed for troubleshooting with an instructor who is available to answer your questions. If you have questions about how to use your device, bring them to this class.

 

 


Making Projects with Arduino

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So you know a little bit about Arduino, but you want to really get into it?  Well look no further!  In this four evening course, we will dig deeper into what it takes to make your projects using Arduino. On the hardware side, we will look at breadboarding, soldering, and reliable mounting of electronics. On the software side, we cover timing, program logic and communication. We will then put this together to let you build your own projects with Arduino!
 
In each three-hour session we will go over some theory, go through some programming examples, and then build working circuits with the knowledge we have gained.  By the end of the program you will be ready to jump into creating your own Arduino projects.

 


Intro Projection Mapping

VIVO2013_2_portA beginner to intermediate-level workshop best suited to people with a high level of comfort with computers and technology. This will be a smaller class, so there will be flexibility based on the group’s experience. This workshop will cover the basic usage of the applications Modul8 and MadMapper, for the creation of dynamic video art, VJing and projection mapping. The course will begin with a hands-on crash course in Modul8. As a group the class will go through a series of instructions on how to use the software, section by section, button by button. By the end of the first two classes, participants will have enough of an understanding of the software to use the videos they’ve created with MadMapper. With MadMapper, students will learn to project moving images on isolated surfaces, also called mapping. Students will have the opportunity to create a project with the support of the instructor.

 


Intro to Video Journalism

bal2906Learn on-camera reporting, off-camera interview skills, documentary shooting techniques, polished journalistic writing skills, and documentary editing. Participants will develop a documentary concept (or bring one you have in mind) and shoot footage that will be analyzed and edited over two workshop sessions.  You are welcome to use VIVO’s video cameras, or you can bring your own. 1. Camera Skills & Interviewing Learn how to set up a great interview with lights, camera, and appropriate questions. In this session we will also cover documentary shooting and sound skills. Homework: Shoot some footage! 2. Documentary Editing With footage you’ve shot as homework from session one, we will learn to cut together a short news story with a voiceover, on-camera introduction, and develop a solid structure.

 

 


Intro to the Blackmagic Camera

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The Black Magic Cinema Camera is VIVO’s most awesome production tool. The low cost and high quality of this camera makes it a great tool for independents looking to produce their best work. Learn how to use interchangeable lenses from the still camera world, maximize image quality, manage files and hard drives, ingest your footage to an edit system and, well, make great video! Blackmagic Cinema Camera features an amazing 2.5K image sensor with a wide 13 stops of dynamic range for a true digital film camera. You get a built-in SSD recorder, popular open standard uncompressed RAW and compressed file formats, compatibility with quality EF or Passive Micro Four Thirds lenses, LCD touchscreen monitoring plus metadata entry, all packed into an exciting hand held design.

 

 


Circuit Bending

circuit_bending_0Circuit bending enables artists to work with complex circuitry without any prior knowledge of electronics in order to create works spanning a variety of artistic media. By adding new variables we can transform and customize circuits that would be too dificult for most of us to build from the ground up. We will cover all aspects to get you started with circuit bending, from prying open your first case to putting the knobs on a completed project. Bring 1 or 2 circuits to bend and any parts or modifying elements that you would like to use (we will have some modifiers on hand).  Only units that are battery powered will be allowed for bending. No AC adapters or AC powered devices. Here are some ideas for circuit bending starting points: keyboards, radios, answering machines, portable televisions and tape decks.

 

 


Circuit Building

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A base knowledge of electronics gives the artist the opportunity to introduce electronic circuitry into a variety of media including sculpture, sound, and light-based works. This course will cover some basic theory of electronic principals that is essential for beginning to work with this medium. From there we will look at some of the components that make up simple circuits and that create the building blocks for more complex circuits. Participants will learn some of the basic skills needed for electronic work such as soldering, breadboarding, and reading a schematic. These skills will be used to build from a selection of projects: a small audio amplifier with speaker, a 555 timer/oscillator, a punk atari sound synth or a 1970’s distortion circuit.

 

 


Field Recording & Building Contact Mics

field_recording This two-part workshop will allows participants to explore new and interesting ways of collecting field recordings. Participants will experiment with capturing a variety of sounds, such as how to record the sounds of wifi data, the sounds of live insects, interior sounds of buildings, exterior sounds, and the sounds of street furniture. Through simple listening exercises students will open their ears to new levels of perception. Everyone will practice basic soldering by building their own contact microphones with a dipped plastic coating. Different applications for contact, shotgun and stereo microphones will be explored, and participants will have the opportunity to listen to the sounds that have been collected in the computer lab. Students will leave with their own contact microphones, a collection of new sounds and a new appreciation for the range of field recording possibilities for sound art, music, video sound effects and more.

 

 


Intro to MaxMSP

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This workshop will introduce students to the fundamentals of working with realtime audio and visual media in Max. Students will learn to create their own programs or patches, interactive environments in which they can control audio and visuals using game controllers.

Max is a patching style, high level programming environment with integrated user interface components that allows users to quickly get their ideas up and running. This course will lay a foundation upon which students can further explore additional sensor technology within the Max/MSP environment through programming gestural data into musical and visual expression.

Students will gain insight into essential audio programming including techniques in sound synthesis, sample creation and playback, filtering and live processing. The workshop will also cover things like looping, mixing and adding effects to digital video, creating and animating vector graphics objects, and designing user interfaces or automation components to control the sound and graphics.

This workshop will culminate to a final performance in which students will collaboratively compose a piece. The ensemble will perform using game controllers to manipulate sound and visual parameters that they have programmed onto these interfaces.

 

 


Intro to 3d Printing

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Interested in 3D printing but don’t know where to start? Not sure how it could fit into your design projects? Overwhelmed by the choices out there when choosing a printer to purchase?
 
3D Printing expert, John Biehler will explain the principles behind 3d printing, how to get started and help you make an informed decision about getting into 3D printing. Using presentation materials, printed samples and a variety of different printers, John will show you how to get started in designing for 3D, the materials available to use (it’s not just plastic!) and the costs of printing. He will also explain the differences between consumer (desktop) printers and the various industrial processes available to you.

 

 

 


Intro to Mathmatica 

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Mathematica is a computational programming language with an amazing range of capabilities, and it’s simple to learn for people with little or no programming experience. This powerful language now comes free on the Raspberry Pi. It is incredibly simple to make anything you can describe mathematically interactive. This brief introduction will focus on how to create interactive graphics and output animations as gifs, but with

Mathematica on the Raspberry Pi, the possibilities are endless.

 

 

 


Creating Apps for Android

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Android is an open source operating system for smartphones and embedded devices that are packed with sensors, such as touch screens, cameras, microphones, gps, and various sensors such as proximity, accelerometers, gyroscope, light sensors, etc. This course is aimed at giving a rapid introduction to programming for Android using Processing, harnessing the power of Processing and the various Java libraries it encompasses, all in a project-driven environment. While we will not be covering preparing your application for the market, we will create prototypes of applications that will run on Android devices.

 

 


C4Media and Interactivity for iOS

c4 C4 is a new creative coding framework that focuses on interactivity, visualization and the relationship between various media. Designed for iOS, C4 makes it extremely easy to create apps for iPad, iPhone and iPod devices. Initially developed as a platform for quickly creating interactive artistic works, C4 is developing into a more broad-based language for other areas such as music and data visualization. Participants will have the opportunity to learn how to easily create dynamic animations, and all kinds of media including audio, video, shapes, OpenGL objects and more. In addition to this, participants will learn how to easily add the full suite of iOS gestural interaction to their applications and objects. Furthermore, C4 provides easy access to the camera, as well as access to the compass, motion, acceleration, proximity and light sensors.


 


Intro to Digital DJing for Women

466163_10151054686101828_583438074_o Love music? Thought about DJing, but didn’t know where to begin? Get what you need to get started in this quick, two-week course. Register now to hold your spot! DJing has changed dramatically in the last decade. Laptops, controllers, and software have emerged as accessible and powerful tools to start DJing. This short course is a basic introduction to using Traktor Pro 2. Emphasis will be placed on the concepts of DJing in addition to learning how to use the software. At the end of this course students will be able to: – Navigate the basic functionality of Traktor – Know the basic principles of DJing and mixing – Put together a 30min set and perform i

 

 


Module8

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The workshop will teach students the ins and outs of Modul8 along with theory about performing video live. Modul8 is a video mixing tool. It uses video loops, motion and effects to allow on-the-fly cuing and improvisation to/with audio or theatre and dance performance. Other technical topics in the workshop will include the basics of using midi controllers to change video, technical set-up guidelines for video performance, creating video loops, sourcing materials, and more, based on the interests of the students.

 

 

 


openFrameworks (oF)

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openFrameworks (oF) is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries. Simply put, oF is a tool that makes it much easier to make things with code. This course is aimed at giving an introduction to programming using oF, harnessing the power of C++ and utilizing the ease of oF, all in a project-driven environment. By making onscreen visuals from the very first minute, this hands-on workshop practices learning-by-doing.

 

 

 

 


Intro to Processing

processing-t3 hours | $60 (Non-Members) ; $72 (Members) Processing  is a visual coder’s sketchbook which is popular for exploring ideas and learning programming. It is an open source programming language and development environment for people who want to create images, animations and interactions. Initially developed to serve as a software sketchbook and to teach fundamentals of computer programming within a visual context, Processing has evolved into a tool for generating finished professional work. Today, there are tens of thousands of students, artists, designers, researchers and hobbyists who use Processing for learning, prototyping and production. This course is aimed at giving an introduction to programming in Processing, creating dynamic and reactive content in a project-driven environment. By making onscreen visuals from the very first minute, this hands-on workshop practices learning-by-doing.

 

 


Production Process for Scripted Material

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Find out what you need to know to get your project done on budget, on time, and with the aesthetics you imagined! For emerging and aspiring Producers and Directors, this course explores the basics of effective workflow management for efficient Pre-Production, Production, and Post of scripted projects. The two-day workshop will include planning, shooting, and starting post on a simple sample production. Please bring a one-page script (or a one-page excerpt) to work with.

 

 


Intro to Raspberry Pi

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You’ve probably heard about the Raspberry Pi, the inexpensive open source computer about the size of a credit card. You probably already know that its an amazing feat of engineering and technology, and comes standard with tools to teach beginners popular programming languages like Python. But when it arrives on your doorstep, do you know how to turn it on and start using it? In this intro course, you’ll learn how to set up a raspberry pi so you can connect to it from your own laptop, and collaborate easily with other people on projects on a single Pi.
 
The Raspberry Pi opens up all kinds of possibilities for makers, allowing you to control almost anything over the internet  — But thats only if you know how to turn it on and access it.